Story |
||
|
||
THE WARHAMMER WORLDSuffused with corrupting magical energy, torn apart by battle and doomed to an eternity of war, Warhammer World teeters upon the brink of utter annihilation. Wars are fought with faith as much as steel, as bloodthirsty gods hunger for souls, while the lives of mortals are but brief flickers of light against an everlasting inferno of slaughter. It is a dark age, a bloody age. Mankind shares this world with a great many strange and dangerous creatures… Conquering Hordes of Chaos from the lands of the far north come. Brutal Orcs - green-skinned beasts who thrive on war - sweep across nations in devastating invasions. Unseen by human eyes, beneath the surface the Under-Empire of the Skaven gnaws through the earth, its rat-like inhabitants harboring dreams of domination and decay. Vicious Dark Elf raiders from their lands across the Great Ocean… Yet, humanity is not without its allies. In their mountain strongholds the Dwarfs still cling on to their stubborn existence, though the empire they once built now lies shattered and overrun. In the midst of the Great Ocean, the High Elves live upon the mystical isle of Ulthuan, wreathed in enchantments, possessors of the most ancient magic and wisdom. The Realm of Chaos is the name that mortals give to the polar region of shadow. To mortals it is the abode of gods and daemons. To those who are most knowledgeable it is the source of all magical power, for raw magic leaks into the world through the ruined gateway, flooding the land with its transmuting energy. Slowly the magical energy changes the creatures of the world, twisting their minds and bodies, and creating mutants of extraordinary power. The further south you travel in the Old World, the effect of the Realm of Chaos is less. Partly because magic is weaker and partly because men hunt down and destroy those who worship the Chaos gods. |
||
| Back to top | ||






















Story







